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mburkhard

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  1. I second that wish. Gatwick has always had the issue with that huge carpark right on short final where it's overflown at low ALT all the time. Now I realise you can't place hundreds of 3D cars there, as that would probably cripple FPS. Perhaps it would be an idea to change the carpark texture to an empty carpark, and place only a few 3D cars on it? Personally I prefer overflying an almost empty carpark (with only a few 3D vehicles) as opposed to a full one with hundreds of flat cars. You'd only need to do this for those carparks being right there in the runway axis. Don't bother with
  2. Just bought the scenery yesterday and I must say I'm disappointed (tested in P3D v2); Major flaws: - The ground texture of the construction area is almost white instead of brown (and yes, HDR lighting is turned off) - Docking guidance: Can't see it, even though it is supposed to be in there now! - As mentioned above: ALL jetway bridges are still misaligned with their supporting structures - Double approach lights where the lamps are supposed to be placed on poles Minor: - Colouring of many ground photo textures is bad; The colour hasn't been adjusted to the surrounding sce
  3. To T2G, please STOP blaming that one guy's comment about surroundings all the time and then just disregard all the other bugs INSIDE the airport! There ARE bugs INSIDE the airport! So why can't you tell us that you'll fix these? Do you really want us to buy and keep the current state of the airport and then post all negative reviews on Simmarket? Bugs I've seen mentioned here and which prevent me from buying your scenery: - Approach lights visible from the opposite runway side (a big no-go!) - Missing all electronic docking guidance - Misplaced / misaligned jetways - AI aircra
  4. Hi there, I'd love to buy this! Is it compatible with P3D v2? Or will it be soon? Cheers, Markus
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