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  1. OK hold up, men. Did I understand correctly that this solves your insidious 'black autogen building' issue? If so, then I must ask -- will these files work at all airports, or just the two mentioned here?
  2. MUHA https://spaces.hightail.com/receive/C8y2g MUVR https://spaces.hightail.com/receive/bCeKs MUCC https://spaces.hightail.com/receive/lAQ9o MUCL https://spaces.hightail.com/receive/ABetZ MUCU https://spaces.hightail.com/receive/BwLCu Good until Nov 17. No more guys. The developer needs to do something with these.
  3. Ask the developer, guys. Or follow the instructions.
  4. To be fair, they do work actually quite well, but ONLY for the simulators which they are designed for. Go install some of them into P3D v2 or v3 and you are in for a bit of a rude awakening. Some of them are simply just old. The cuba sceneries can be made to work if you know something about converting models, but it is a pain. Same with a couple of the other ones. There are others which works beautifully but I am not getting the textures for the autogen buildings to install, so I have 3 or 4 airports that look great, but they are surrounded by black boxes with roofs. All of this can be fixed and should be fixed. I do see that they have released a couple installers for P3D and so I do give them credit for that. No reason why they cannot do this for the remaining products. Let's get all this old history behind us and go all into 2017 in a good position together.
  5. MUVR looks OK, there is a lot of flickering on many of the objects. Still it is useable in my opinion. I can upload and share if you like.
  6. And here is MUHA -- also good until Sept 7 https://spaces.hightail.com/receive/7WwLP Will review MUVR as I had promised.
  7. MUCU files - good until Sept 7 https://spaces.hightail.com/receive/m6mWo
  8. MUCL files -- good until Sept 7 https://spaces.hightail.com/receive/Mqvol
  9. MUCC files -- good until Sep 7 https://spaces.hightail.com/receive/xPJM0
  10. Would T2G consider finally updating these? I really have no intention of responding to these requests in a timely manner, if at all... As a minimum could we post the updated libraries somewhere for folks to download?
  11. I reinstalled following the steps that were posted in this thread. All fixed now. This probably should be a sticky for those still using P3D v2
  12. For some reason, now I am having an elevation issue at LFML. Never experienced this until today. I use Orbx FTX Global and Vector, and I am aware that there is an file in scenery/world/scenery called LFML_ADEX_TFG_ALT.BGL -- do I correctly assume that this file is related to this LFML product? Should this file be activated or deactivated? Are there any other compatibility issues that cause this problem? Also I do not seem to see any objects/buildings other than the tower. Using P3D v 2.5 Thanks in advance
  13. OK two guys sent over their email addresses, and I've sent 4 of the 5 to them. Doing a bit more testing on MUVR. I'll not be uploading and sending these on request after this, so you got a couple more days.
  14. Took all day but I got MUVR sorted. Well get these files packaged up tomorrow, with decent instructions for installation. If you want them, PM your email address to me.
  15. +1. Give this some thought, guys.
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