I recently installed in p3dv4 the Taxi2Gate LFPG from Simmarket. I did my install, everything we as expected. I always fire up the sim and do a quick scenery generation, then reboot my computer and then fire up to do a real flight. However as I was taxiing out, I noticed the grass looked... weird, to say the least. So I uninstalled it thinking maybe it just didn't like something in the textures, and upon reinstall, same result. They are raised only where grass seems to have been the target texture, but it creates a barrier essentially that outlines the taxiways, and just looks a bit wonky.
Any one have any ideas?
Thanks - Mark