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Good day Taxi2Gate team. Great development of Taxi2Gate TLPC! LOVE IT!! I tweaked my AI traffic for the Caribbean to have close to accurate flight schedules by the major airlines. I am making the following requests as the information in the AFCAD is slightly off and causing the AI to park in the wrong places (eg. passenger aircraft parking in cargo area and not at the gate). I was trying to edit the AFCAD to add 2 spots where helicopters land at TLPC I was not successful at editing it with AFCAD 2.21 Is it possible for you guys to edit and send me the update? Here are the co-ordinates for the 2 helicopter landing spots: 1. main Helipad (has no "H" marking or marking of any sort) N14*1.12' W61*0.00' Heading: 089 http://i175.photobucket.com/albums/w148/Lucian_rider/Planes/SluHeli_12.jpg 2. Secondary spot where helicopters land (no markings) N14*1.12' W61*0.03' Heading: 064 Other updates: Parking 1 is a Gate for small GA charter aircraft (DHC6, cessna 172's etc.) Parking 2 is a Gate for small Passenger aircraft (ATR42, ATR72, DHC8) Parking 3 is a Gate for small Passenger aircraft (ATR42, ATR72, DHC8) Parking 4 is used mostly for cargo loading/unloading (Beechcraft 1900C, Cessna 208 Caravan) BUT it is also a Gate for small Passenger aircraft (ATR42, ATR72, DHC8) Parking 5 is used mostly for FedEx cargo Cessna 208 Caravan and occasion, a Learjet/Corporate jet/Embraer. NOT used as a gate Parking 6 is a Hangar for General Aviation and is also a parking area for General Aviation Please help me out so my AI traffic can function properly - Jonathan .... (i guess the update can be done for FSX as well but i'm not sure if the co-ordinates are the same)
Hi there Here are the first previews from our next project: Metz Nancy Lorraine Airport in France. Metz Nancy Lorraine is a French regional airport serving both Metz and Nancy cities, which are located in Northeast of France, one hour drive from the German and Luxembourg boarders. The scenery will be available for FSX / P3D and FS9 a few weeks later. Please take a look at the preview pictures (this is of course a work in progress, what you see in the previews is not the final product):