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pedrodowd

Runway textures low def photo bleed through

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Hi Guys 

i seem to be having an issue with bleed through from the mesh below? EDDM is at the very top of the scenery list and i have disabled vector using the vector tool ftx.  I can also confirm there are no other airfields for munich installed.  It looks like the detailed runway textures are below the lower def photo scenery. I am also getting flickering ground textures on the grass around both runways.

2015-12-21_12-43-46-781.bmp

2015-12-21_12-41-46-61.bmp

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Hello,

i have some other Problem with the Runway. Maybe the Same issue.

My Prepar3dV3 looks like this.

2015-12-21_16-8-35-92.bmp

2015-12-21_16-8-56-890.bmp

When zoom out,like the last 2 Screenshots all seems to be O.K.

 

2015-12-21_16-13-33-149.bmp

2015-12-21_16-29-47-270.bmp

2015-12-21_16-13-37-766.bmp

Edited by Butithought

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Hi, mm weird, we dont have any problem like this, we check a lot specially about this because we have different elevations, bridges, etc. but no problems, check your library if is in the correct order:

1. EDDM-LC-ELEV

2.EDDM

3.EDDM-Terrain

Could you tell me what is your mesh setting please

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