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Hi Giobbe,

At first I would have thought about your shaders indeed. But since you regenerated them already, we should be looking somewhere else. Are you using PTA or EnvShade?  Does this issue appear each time you are using your P3D?

I will think about this as I currently have no idea what's happening there, this is the first time a user is reporting such issue with our dynamic lights, so I guess an external parameter might be the culprit there. I'll try to replicate the same issue on my config, to see if a solution can be found.

Best regards,


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