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Kim07

Lights not showing correctly from a certain view angle

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Hello,

First of all, this issue is not specific to LFPO (also happens in LFRS) but aswell not specific to your sceneries, it aswell happens in some other airports (such as JustSim EBBR or LFMN for instance) so more related to the technology used I guess (on some airports I don't have the issue at all), but I'm giving a shot on your forums in case you have any idea of what might cause this.

The lights, when viewed from a certain view angle, become kind of a stick of light instead of saying round and nice.
Screenshots will explain better than I do so I joined a .rar file with some.

Do you have any idea of what might be causing this ?

Thanks :)

PS: Wonderful scenery, as always, hopefully more will come ;)

LFPOscreens.rar

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Hello Kim,

Thanks for your kind words about our scenery! :)

About your lights issue, I think this is due to Mip Maps. This can be easily solved by changing a parameter into P3D. Go to "options" -> Display. Then change the "texture filtering" from "trilinear" to "anistropic". Things should improve ;)

Best regards,
Thomas

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Hi,

Hmm that's weird because I'm already in anisotropic (x4) - tried to put it in x16 but doesn't improve, nor does enabling any of the other options (FXAA or upgrading the AA option).

I guess my system might be too old :D (See below my settings)

398496394_Sanstitre2.thumb.png.ec13942ba32273006c44532d0a330ae5.png

Thanks anyways :)

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9 hours ago, JetStream Designs said:

Hello Kim,

Thanks for your kind words about our scenery! :)

About your lights issue, I think this is due to Mip Maps. This can be easily solved by changing a parameter into P3D. Go to "options" -> Display. Then change the "texture filtering" from "trilinear" to "anistropic". Things should improve ;)

Best regards,
Thomas

I have the same problem here, my anistropic settings are in x16 and still this problem

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Here is what I wrote on SimMarket the day the scenery was out :

image.png.d09a7e314afc7c8f382f53f573494f70.png

I did not lie, even when the issue does not come from your sceneries.
Thank you very much, resetting to default the NVIDIA parameters indeed fixed it.

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